Wednesday 27 May 2015

'IT'S JUST A GAME' FINAL FILM

This is the Final Piece. Good job ladies.

300 DPI IMAGES

These are 300 dpi images that can used for magazine features, e.t.c.



Press Pack Cover


Crew Bios



Film Poster

A Film poster has been designed. View the poster below.


Monday 25 May 2015

One Less Member

This is to acknowledge that Edward Jing left the Pandora studio group as a result of him having to go to his country in April. We wish him goodluck. We go on with the project without him.

Pandora Studio Logo Design

A logo was designed for Pandora Studio. View the logo below.


Final Animatic


For a presentation, The final Animatic was done prior to the completed film. At this point, a great deal of the texturing had not been done and some camera movements were not yet satisfactory.

Friday 17 April 2015

Animation Reference


Animation Reference for one of the shots in the film.

Wednesday 11 March 2015

Animatic + Green Screen Shots

Under the guidance of our tutors we add the green screens reference shots over the animatic so we can have a better idea of time for the whole animation. 


Green Screen Reference Shots


In order to produce a good animation we need to have good movement reference. Thinking in that, our tutors sent us to the Green Screen Studio in order to record our own reference shots. That's is what we got.

Thursday 19 February 2015


ANIMATIC



ITS JUST A GAME




PRODUCER: PAULO FILHO
CO-PRODUCER: JONATHAN LAU
DIRECTOR: MUSTAPHA ALAO
ART DIRECTOR: DANIEL ALMOND
LEAD ANIMATOR: EDWARD JING
LEAD TEXTURE: CHENGYI NIU
LEAD LIGHTING: YING XI WONG
LEAD MODELLING: PAULO FILHO
LEAD COMPOSITING: JONATHAN LAU
LEAD RIGGER: MUSTAPHA ALAO


SYNOPSIS: 'IT'S JUST A GAME' is a short animated film trying to pass the message that its just one person responsible for the chaos and wars happening in the modern world. 


GENRE: The genre is mainly war.


VISUAL STYLE: It is a semi-realistic visual style. The team felt this style will be best to deliver the message. Below is the visual style  mood board.


LOCATION: The location is going to be in a typical modern city with skyscrapers and roads.


LIGHTING: The lighting is a going to portray the location in ruins. Below is the mood board for the lighting